We have the mountains of Italy and the deserts of North Africa. That's why the new game's Mediterranean theatre works so well. "We discussed all the theatres, but the main thing people wanted was a variety-of maps and experiences. "Early on when we first started talking about making this sequel we engaged with our community and a core group of veteran players and asked them what they'd like to see," says Steve Mele, executive producer. The enemy might retreat, shifting the balance of power in the region."Īs for the setting, Company of Heroes 3 is leaving the Western and Eastern fronts behind and taking players to another corner of the world. Whether you win or lose a battle, it will affect the campaign map somehow. The environment will have more damage and craters, creating extra cover, and the enemy will be weakened. If you damage a map location before you start a mission, it can change it. "It's all about creating connections with everything you own. If I have a partisan company in the same area, I can order them to loot resources or sabotage enemy vehicles." If I have a spec ops company nearby on the campaign map, and they're close enough, I can call them in to support me too. When I go into the mission, my starting units and what I can unlock are defined by my company. "I decide to do that with an armoured company that's gained skill points and unlocked certain units. "Say you're attacking an airfield," he explains when I ask for an example of how the campaign map can impact a mission. So as you play through the campaign you're unlocking different abilities, unit types, and producing different companies." You control companies, and they can gain skill points, experience, and veterancy. "We didn't want it to just feel like a mission picker. "Creating connections between the dynamic campaign map and the missions has been one of our most complex challenges," says Ryan. But there's more to Company of Heroes 3 than just making a mess with high-powered weaponry: there's an intriguing new campaign map too.
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